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How to get the Scavenger mount in Gothic Remake

How to get the Scavenger mount in Gothic Remake

Taming a Scavenger mount in the Gothic Remake is great if you don't want to walk around the entire map on foot, or retread the same old routes over and over. While you can unlock fast travel in Gothic, it's limited to camps, so getting a mount speeds things up significantly in terms of travelling between known locales.

You can get the Scavenger mount at any time during the game, but you will need enough money and learning points (detailed below) to actually acquire the mount, some skills, and make the saddle. All that said, here's how to saddle up a Scavenger to ride. freshyourfeel.com

How to unlock the Scavenger mount in Gothic Remake

You'll have to complete the Beak Performance quest that you get from Cohsel to the west of the Old Camp to get the Scavenger mount. Before you start, be warned that you'll need at least 280 ore nuggets and six learning points.

The location is shown in the video above, but basically:

  1. Head out the north gate of the Old Camp and turn left till you hit a path running south
  2. When you reach the crossroads with the sign, turn right on the path descending
  3. Follow the path through the delve, passing Cavalorn's hut on the right
  4. Ascend out the other side, turning left, to spot Cohsel's shack just ahead

It's easy to recognise since it has a Scavenger mount just outside and there's a tame wolf hanging out. Speak to Cohsel until he mentions riding a Scavenger, and then ask him to teach you three times—keep bugging him until he relents, essentially.

How to get Kingstide in Gothic Remake

You can get the Kingstide in the lake by the New Camp in the northwest of the map (Image credit: Alkimia Interactive)

The first thing he asks you for is five Kingstide, a plant that grows at the bottom of lakes. You'll want to head to the big lake by the New Camp, directly to the west of the hut—you can see it on the map quite easily. Speak to Homer on top of the dam and get him to train you in diving for five learning points and 30 ore.

Gothic Remake Scavenger - Diving skill
Learn the diving skill from Homer on top of the damAlkimia Interactive
Gothic Remake Scavenger - Diving
You can find five Kingstide at the bottom of the New Camp lakeAlkimia Interactive

Now, dive into the lake. There are five Kingstide in here (this is where I got mine), so just explore the bottom of the lake looking for the long stems and pinkish flowers of the plant pictured above. There are two quite close to the bottom of the dam itself, then doing a lap and keeping your eyes peeled should allow you to find the rest. Bring these back to Cohsel.

How to get Wolf Pelts and Leather Strips in Gothic Remake

You can learn the take fur skill from Aidan up the valley to the west of Cohsel's shack (Image credit: Alkimia Interactive)

Now Cohsel asks you to acquire materials for the saddle, namely:

  • 3x Wolf Pelts
  • 2x Leather Strips

To harvest the pelts, you'll need a hunting skill. Head west up the valley to find Aidan and pay him 250 ore and one learning point to teach you how to skin fur from animals. There are tonnes of wolves in this area, either close to Aidan, or up the track from Cohsel's shack, past where the lumberyard is.

You'll also need three Leather Strips, which I happened to already have. As Cohsel says, though, you can buy them from blacksmiths, so head to your camp blacksmith depending on who you joined, and purchase them. You can also just buy them from Fisk in the southern cloth-covered market area in the Old Camp.

Gothic Remake Scavenger - Wolf skin
You can find loads of wolves up the trail from Cohsel's shack by the lumberyardAlkimia Interactive
Gothic Remake Scavenger - Whistle
You can use the whistle when you want to summon the Scavenger mountAlkimia Interactive

Bring these back to Cohsel and he'll tell you to come back in a day, so head back to the Old Camp and rest in your hut. Returning the next day, he'll give you a whistle item to summon your Scavenger mount. Simply press F to ride it and remember that it'll get spooked by settlements and combat, so you'll have to dismount before going into a camp proper.

LIV Golf: Tyrrell Hatton sichert sich ersten Rang auf dem Leaderboard

LIV Golf: Tyrrell Hatton sichert sich Spitzenposition in Spanien. (Foto: Getty)LIV Golf: Tyrrell Hatton sichert sich Spitzenposition in Spanien. (Foto: Getty)

Tyrrell Hatton verteidigt bei LIV Golf Andalucía die Führung. Thomas Detry bleibt in Schlagdistanz, Martin Kaymer liegt im Mittelfeld.

Der Engländer Tyrrell Hatton behauptet seine Führung bei LIV Golf Andalucía auf dem traditionsreichen Golfplatz des Valderrama Golf Clubs im spanischen Sotogrande und sichert sich Rang eins auf dem Leaderboard. Hatton startete seine Runde an Loch 1 und musste auf den ersten neun Löchern bereits zwei Bogeys hinnehmen. Ein Birdie auf Loch 3 reichte nicht aus, um diese Fehler vollständig auszugleichen.

Erst auf den Back Nine gelang dem Engländer eine Verbesserung seiner Scorekarte, obwohl er direkt auf Loch 10 ein weiteres Bogey notieren musste. Auf Loch 13 gelang ihm sein zweites Birdie des Tages, ehe er auf dem 17. Loch mit einem Eagle glänzte. Dadurch rettete sich Hatton letztlich zu einer 69er-Runde (-2). Mit insgesamt sechs Schlägen unter Par behauptet er damit die Führung im Klassement.

Dicht gefolgt wird der Engländer von dem Belgier Thomas Detry, der am zweiten Turniertag in Spanien eine solide 70er-Runde spielte, sich damit jedoch leicht gegenüber seiner Auftaktrunde (68) verschlechterte. Auch Detry startete an Loch 1 und blieb auf den ersten neun Löchern fehlerfrei. Ein Birdie sorgte für ein Ergebnis von eins unter Par zur Halbzeit.

LIV Golf: Quartett teilt sich Rang drei

Auf den zweiten neun Löchern gelang ihm auf Loch 11 ein weiteres Birdie. Erst in der Schlussphase der Runde musste er Rückschläge hinnehmen: Bogeys auf den Löchern 15 und 18 verhinderten ein noch besseres Ergebnis. Mit einem Gesamtscore von vier Schlägen unter Par liegt der Belgier lediglich zwei Schläge hinter der Spitze.

Den geteilten dritten Rang belegt derzeit ein Quartett bestehend aus Talor Gooch, Cameron Smith, Sergio Garcia und Scott Vincent. Alle vier Spieler liegen bei insgesamt drei Schlägen unter Par. Innerhalb dieser Verfolgergruppe lieferten Smith und Garcia mit jeweils 70 Schlägen die beste Tagesrunde ab.

Martin Kaymer benötigt Aufholjagd am Wochenende

Der deutsche Profi Martin Kaymer, der sich im Vorfeld des Turniers offen zu seinem hohen Schmerzmittelkonsum geäußert hatte, rangiert nach einer 73er-Runde lediglich auf dem geteilten 34. Platz im Mittelfeld des Leaderboards. Auf seiner Scorekarte standen am zweiten Turniertag drei Birdies, drei Bogeys sowie ein Eagle auf Loch 11. Mit einem Gesamtergebnis von drei Schlägen über Par benötigt der 41-Jährige in den verbleibenden beiden Turnierrunden eine deutliche Leistungssteigerung, um noch Anschluss an die Spitzengruppe zu finden.

The post LIV Golf: Tyrrell Hatton sichert sich ersten Rang auf dem Leaderboard appeared first on Golf Post.

How to join the New Camp in Gothic Remake

The New Camp is one of the three factions you can join in the Gothic Remake. Like joining the Old Camp, it's a very long-winded process. In fact, I'd say it's even more arduous, given all the running back and forth and busywork you have to do.

Be warned that you can only join one camp. But if you've got your heart set on this band of thieves and mercs who rule over farmers and miners, touting freedom, then this is what you need to do to join them.

How to join the New Camp in Gothic Remake

Gothic Remake New Camp: A map with a red circle showing the location of the New Camp.
THQ Nordic
Gothic Remake New Camp: A player about to ask Mordrag, who's sitting on a bench, to take them to the New Camp.
THQ Nordic

The first step in joining this thieves' guild is to locate them. You can find the New Camp in the hills on the west side of The Colony. Head out the south gate of the Old Camp and go west towards the large body of water you can see on the upper left side of the map—the New Camp is right by this.

However, the journey over there is dangerous, so I recommend completing a few of the Casting Shadows quests and then bugging Thorus in the Old Camp for work. Eventually, he'll give you the Out of Sight quest, in which he asks you to get rid of Mordrag. Ask Mordrag about his job as a messenger for the New Camp, and he'll offer to take you there, which starts the Admission to the New Camp quest.

Follow him to the New Camp and he'll kill all the enemies on the way, giving you a quest item—a ring—that'll let you speak to Lares, the leader of the camp. Once you arrive in the New Camp:

  1. Head up the hill past the farm, across the dam/bridge, and into the large cave on your left.
  2. Hug the left side of the cave and go up the hill to find Lares' house.

You'll need to convince the guards to let you in by mentioning the ring Mordrag gave you. Speak to Lares, and he'll explain what you need to do to join the New Camp, specifically mentioning Swamp Camper Baal Isidro and his swampweed supply. Basically, you need to get the favour of Lares and the Rice Lord, so complete the following sub-quests:

1. A Piece of the Pie

Gothic Remake New Camp: A player speaking to Baal Isidro in the tavern, with multiple dialogue options.
THQ Nordic
Gothic Remake New Camp: A player selling swampweed to a merchant.
THQ Nordic

Lares wants 400 ore nuggets and suggests you speak to Baal Isidro in the lake tavern to get them. I recommend speaking to Baal Kagan by the camp at the base of the hill to Lares' house to get the Canvassing Customers quest, and sell ten Green Novice to any bandits in the camp, giving you ten ore each. You can then use this money to bribe the guards at the tavern.

Once inside, speak to Baal Isidro and suggest helping him sell the swampweed. He'll refuse, so buy him some rice schnapps (his favourite drink) from bartender Silas, at which point he'll give in, starting The Herb Merchant quest. Sell the Green Novice, Northern Dark, and Dreamcall he gives you to mercenaries and bandits, or to merchants like Sharky, Cronos, Malon, and Silas in bulk. Give the 400 nuggs earned to Lares, instead of returning to Isidro.

2. A Few Drops Too Much

(Image credit: THQ Nordic)

Acquired by speaking to the Rice Lord by the gates, he'll ask you to go to the lake tavern to help Silas. All you need to do is speak to Silas, and then either beat up Rayk or convince him to simmer down.

3. Up to His Neck

Gothic Remake New Camp: A map with a red circle showing the location of the pond cave where you'll learn more about Bran.
Here's where to find the ponk cave Malon mentions.THQ Nordic
Gothic Remake New Camp: A player running towards at the pond cave outside the camp.
Here's where to find the ponk cave Malon mentions.THQ Nordic

After completing A Few Drops Too Much, the Rice Lord will give you a quest to find Bran, his missing foreman. Speak to farmer Malon nicely (that's important), and you'll discover he headed out of the camp towards a cave by a pond used by Jacko and Renyu:

  1. Exit the New Camp and head towards the large pond settlement ahead of you.
  2. To your right, you'll find a cave entrance guarded by Renyu.

Go inside to find Jacko and beat him up. He'll tell you he sent Bran to rob the New Camp tavern's basement. If you're struggling to beat Jacko, then you can likely skip this step, though he did drop the strong Bloodfly Sting mace that I used for a while. Getting the free Digger's Dress armour nearby helped me.

From here, go to Silas' lake tavern at the centre of the New Camp. You need to get into the basement, which is the area behind where Silas is standing, and you have two options: lockpick the door behind Silas, or, my preferred method, swim underneath the tavern. The quest will prompt you to speak to a regular customer to find this alternate entrance (it's the drunkard Rayk, who you likely beat up in the previous quest), though you can likely skip this step and go straight to diving.

Gothic Remake New Camp: A player diving underneath the tavern, into a cave opening.
THQ Nordic
Gothic Remake New Camp: A player looking at Bran's corpse in the dark basement of the tavern.
THQ Nordic
  1. Go outside and behind the tavern, near the fishing rod on the pier and the chimney stack.
  2. Dive into the water, and you'll see a cave entrance with a strong current.
  3. Swim inside and continue through the flooded cellar until you reach Silas' alchemy stations and dry land.
  4. Walk up the stairs, where you'll see Bran's body ahead of you, left of the door.
  5. Loot Bran's body and read the note.
  6. Swim back out the way you came and return to Silas to confront him.

After you've confronted Silas, all you need to do is return to the Rice Lord to finish the Up to His Neck quest and earn his favour.

4. Something the Matter?

(Image credit: THQ Nordic)

If you've got the Test of Faith quest from Diego in the Old Camp, go to the Old Mine in the northwest of The Colony, which is around the hill to your left when you leave the New Camp. Go almost all the way down to find Ian and speak to him to get the supply list.

Instead of returning to Diego, go to Lares, who will tamper with the list. This will start the Something the Matter? quest, where you just need to give the falsified supply list to Diego, then return to Lares.

5. The Raid

Gothic Remake New Camp: A player looking at a cart of Warders stuck in the road, with a red circle pointing out the bandits hiding in the treeline.
THQ Nordic
Gothic Remake New Camp: A map with a red circle showing the location of The Raid quest objective.
THQ Nordic

After you've completed all of the above quests, earning both Lares' and the Rice Lord's trust, speak to the former to ask if you've got what it takes to become a bandit. He'll mention a "special assignment", which you can then ask him about. This gives you The Raid quest, your final test.

All you need to do is:

  1. Speak to Gorn, located on your right near the entrance to the cave, to get a free sword.
  2. Walk to the road between the Old Mine and the Old Camp, where you'll find a carriage stuck in the mud.
  3. Sneak up the mound overlooking the carriage to find Wedge and the other raiders, who'll explain the plan.
  4. You're the distraction, so speak to the guards. I told them I was new to the Colony, and suggested we find some wood to help get the carriage out.
  5. Ambush the guards—you can use your weapons (like your new sword), despite being told not to kill the guards.
  6. Speak to Wedge afterwards, then return to Lares at the New Camp.

(Image credit: THQ Nordic)

Once you've done all this, Lares will officially invite you to the crew, completing the Admission to the New Camp quest. You'll receive the Bandit's Dress armour and 1,500 XP. Be warned that you can only join one of the three camps, so accepting Lares' offer will prevent you from joining either the Old Camp or the Swamp Camp, and you will forfeit some quests. You can still visit them, though, so long as you follow the rules.

How to pass time in Gothic Remake

You'll likely want to pass time when you first arrive in the Old Camp in Gothic Remake. If you're anything like me, you likely spent the whole first day exploring bits and bobs, so when you arrived at the main camp, it was already starting to get a bit gloomy and all of the town's NPCs were tucked up in bed.

You might've tried to sleep in a bed to pass time, only to be rudely awoken by its owner, wondering why you're taking 20 winks in his shack. Well, the good news is that there's a bed and a house just for you in the Old Camp, and all you have to do is find them, which I'll walk you through below.

How to pass time in Gothic Remake

You can pass time in Gothic by sleeping in a bed, but as with other RPGs, it can't be an owned bed. Whenever you try to sleep in a bed belonging to someone else (the sleep icon will be red), they will wake you up shortly after you nod off and won't be best pleased.

Thankfully, though, you can get a free shack and a bed as soon as you arrive in the Old Camp near the start of the game. You can see how to get to the location in the video above.

If you can't see it, then from the north entrance to the Old Camp (which you enter via when you first arrive), you'll want to:

  1. Head left following the path through the shacks until you come to the area around the top of the arena (a stone building straight ahead).
  2. Walk a short way around the upper viewing platforms of the arena and you'll spot a shack with a red cloth canopy to your left and two drying animal pelts on either side of the door—there's also a fireplace just in front of the entrance with a cooking scavenger bird.

This shack is free and now yours. You can also see the location on the map above relative to the north entrance to the Old Camp that you can enter via. Also make sure to check the chest in here to grab the Forgotten Recipe quest.

It's worth noting that you can find unoccupied beds in other locations, too. If you head to the Swamp Camp, there's a hut at the very top which you can reach by climbing the ladders and walkways until you reach the highest point—this will give you a place to rest if you join this faction, or when you're there on a quest.

In brief

7 Minuten im Gothic 1 Remake im Vergleich mit dem Original: Na klar ist der Unterschied 25 Jahre später riesig, aber wir meinen wirklich riesig riesig! Kommt mit auf einen kleinen Spaziergang durch die Welt von Gothic 1: Links seht ihr das Original von 2001, rechts die Neuauflage in Form des frisch erschienenen Remakes. Die Welten sind sehr ähnlich aufgebaut, im Detail gibt es aber immer wieder Abweichungen bei der genauen Gestaltung und den Distanzen zwischen

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