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Hideo Kojima is "envious" of 21-year-old Backrooms director: "I made …

Hideo Kojima is "envious" of 21-year-old Backrooms director: "I made Metal Gear at 23 – but A24 didn’t get in touch with me until I was about 59"

Backrooms director Kane Parsons has been praised by Hideo Kojima at the film's Japanese premiere, with the acclaimed game director saying he's "envious" of the 21-year-old. afrikasportnews.co.za

Backrooms has been one of the major hits that has made 2026 the biggest summer ever at the box office, which is even more impressive when you realize it was directed by a then-20-year-old, with Parsons becoming the youngest director to ever have a film debut at number one at the box office. Parsons had his beginning in online media with his The Backrooms short on YouTube amassing 93 million views after making animated Attack on Titan fan films, only to go on and direct the major film based on his short films years later.

Speaking at the Japanese premiere of Backrooms (attended by and reported on by Postmode), Kojima noted, "He’s 21, and I’m 63. But when people who grew up digital take that digital sensibility and burn it onto analogue film — I think what you’ll see is just how remarkable a result that can be."

Kojima – who was young when he directed his first game – was asked how he related to Parsons' rise; he responded, "I made Metal Gear at 23 – but A24 didn’t get in touch with me until I was about 59. So it’s completely different, isn’t it?"

Kojima adds, "I’m envious, honestly. There was no A24 when I was about 25. I wish they’d called." Kojima is currently working with A24 to adapt the Death Stranding universe to film, with Pig and A Quiet Place: Day One Michael Sarnoski set to direct the film, however it's still not confirmed when the film will be released.

As Hideo Kojima turns 63, the Metal Gear Solid and Death Stranding creator says "I would like to remain focused on creating games" despite the interest in movies

Over 1,000 cut voice lines from Resident Evil 4 and Requiem reveal more about Leon Kennedy, the zombies he fights, and a lowkey bromance

Resident Evil is one of those series which rewards nosey players. There's always notes, recordings, and pictures hidden in the cracks and crevices, all of which give players more info. Whether that be the structural integrity, of Mr. X's trench coat or the fact that Grace Ashcroft has absolutely zero social life.

But it's not just all about notes—there's also a great deal of information given in Resident Evil games via their seemingly throwaway voice lines. So, with that in mind, one leaker has just found the motherlode.

Resident Evil 4 remake

(Image credit: Capcom)

Notable community modder Keff0 has posted two videos to YouTube over the last week. One goes through over 600 cut voice lines from the Resident Evil 4 remake, and the other explores nearly 400 cut voice lines from Resident Evil Requiem.

The Resident Evil 4 remake deep dive into the scrapped voice lines is certainly interesting, as we hear more from Leon, Ashley, Luis, and the Merchant. Hearing more from Leon is always a win, but the prize for 'most notable cut voice' line has to go to the Merchant, as he sneaks in a reference to Resident Evil Village.

"Ah, I see you're no stranger to villages," the Merchant says in a cut line from the RE4 remake. "The Duke? Lad shows promise." This is likely referring to The Duke from Resident Evil Village, who acts as the resident merchant and something of a guide to Ethan Winters.

A Resident Evil Village screenshot.

(Image credit: Capcom)

Funny thing is, The Duke has also mentioned RE4's Merchant before, saying "What're ya buyin?" to Ethan before joking that it was "just something an old friend of mine used to say."

Both characters are also similar in that they seem omnipresent, omniscient, and unkillable, popping up at random across the map unscathed and knowing far more about what's going on than they perhaps should. Although the Merchant may not be as immortal as he once seemed, as Keff0 also uncovered unused animations for their death scene, suggesting that at one point during development players were able to kill him.

RE merchant hunched over a desk.

(Image credit: Capcom)

The cut voice lines for Requiem may not hold any connections to different Resident Evil games, but they do have masses of information about its characters and, crucially, the infected.

We already knew that the strain of the T-virus in Requiem was slightly different, in that it allowed infected to retain some memories of their past life and repeat some familiar actions like scrubbing the floors, eating, or singing. If you listened closely as well you could also hear the infected crying and asking for forgiveness.

But thanks to the cut voice lines found by Keff0, we now know that it could've been so much worse. Burning zombies would beg for water while screaming about how much the flames hurt. The huge Chunk would plead that he didn't want to die and cry about how stressed he was. Some infected would even thank you once you put them out of their misery.

Chainsaw attack

(Image credit: Capcom)

The lines we did get were certainly enough to hammer home just how tragic it all was. But I can't help but feel a little sad that we missed out on some of these. I think I would've actually felt sorry for Chunk had I heard him whining about how stressed he was—it's certainly relatable.

Then there's Leon's cut lines. Most of them are just his usual grunts and groans along with some spider-themed quips—there's so many spider quips. But the most interesting line comes towards the end of the game, when he's really starting to suffer the effects of his infection and multiple monstrous fights: "I promise I'll make it home."

It may not seem like a lot. But given how sombre Leon's been ever since Resident Evil 2, it's actually quite significant that Leon came back to Raccoon City not as some hail mary mission to save Sherry and redeem his previous shortcomings, but with the intention of moving on and living his life away from its shadow.

Sadly, we were never going to be able to have all of these lines in Requiem or the Resident Evil 4 remake—there simply isn't the space to fit them all in. But at least we got to see what could have been.

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Weibliche Fans treiben den Verkauf von Like a Dragon-Merchandise an

Wenn du die teils humorvollen, manchmal brutal harten Yakuza/Like a Dragon-Spiele gespielt hast, weißt du, dass sie in einer extrem patriarchalen Welt spielen, nämlich der der japanischen Mafia. Weibliche Charaktere erscheinen oft als Liebesinteressen oder bestenfalls als Augenschmaus, aber das scheint die Serie nicht daran gehindert zu haben, ein weibliches Publikum zu erreichen.

In einem Interview mit Nikkei (über Automaton) spricht Sega-Manager Shuji Utsumi darüber, wie das Unternehmen sogenannte "Transmedia" (Spiele, die sich auf andere Medien wie Bücher, Comics, Filme oder Merchandise ausweiten) sieht. Utsumi merkt an, dass Fans der Sega-Serie, die die Spiele nicht selbst spielen, immer wichtiger werden, und er gibt ein interessantes Beispiel speziell im Zusammenhang mit Yakuza/Like a Dragon.

Er weist darauf hin, dass 60-70 % der Like a Dragon-bezogenen Merchandise von Frauen gekauft werden. Viele von ihnen haben die Serie nie gespielt, sagt er, und fügt hinzu, dass sie stattdessen über Plattformen wie YouTube mit den Abenteuern von Kazuma Kiryu und Ichiban Kasuga vertraut geworden sind.

Mit anderen Worten: Laut Sega werden etwa zwei Drittel aller Like a Dragon-Produkte von Frauen gekauft, was viele überraschen wird und gleichzeitig zeigt, warum es immer wichtiger wird, Produkte über die Spiele hinaus anzubieten.

The Legend of Zelda – Switch 2 Sonderedition zum 40. Jubiläum

Nintendo hat zum 40. Jubiläum von „The Legend of Zelda“ eine Sonderedition der Nintendo Switch 2 angekündigt. Dazu erscheinen ein passender Pro Controller sowie eine Tasche für die Konsole, die das Triforce-Design aufgreifen.

Switch 2 und Zubehör im Zelda-Design

Die Nintendo Switch 2 The Legend of Zelda – Edition zum 40. Jubiläum wurde speziell zum runden Geburtstag der Reihe gestaltet. Nintendo setzt dabei auf ein Design mit Triforce-Motiven, das sich auch bei den begleitenden Zubehörprodukten wiederfindet.

Passend zur Konsole erscheint ein Nintendo Switch 2 Pro Controller im selben Design. Der Controller wird sowohl mit als auch ohne Aufsteller angeboten. Damit könnt ihr zwischen zwei Varianten wählen, je nachdem, ob ihr den Controller zusätzlich aufstellen möchtet.

Das Jubiläumszubehör wird durch eine Nintendo Switch 2-Tasche mit Bildschirmschutzfolie ergänzt. Damit umfasst das angekündigte Sortiment neben der Sonderedition der Konsole und dem Pro Controller auch eine passende Transportlösung.

Veröffentlichung im Oktober

Die Nintendo Switch 2 The Legend of Zelda – Edition zum 40. Jubiläum, der Pro Controller und die Tasche erscheinen am 29. Oktober 2026. Damit kommen die Produkte eine Woche vor „The Legend of Zelda: Ocarina of Time“ auf den Markt, das am 5. November für Nintendo Switch 2 erscheint.

Quelle: Nintendo

In brief

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